
The Sharing Acorn
Brandon Rabbit finds a perfect acorn and wants to keep it, but Spencer Field Mouse is hungry. With Austin Turtle’s Share-Heart 3, Brandon learns to notice the need, ask what is fair, and share with joy.
These stories help you keep walking through Brandon's world one gentle page at a time.
You are still in Brandon's part of Hawkins Hollow.
This visit should feel: curious, comfortable, gently invited

Brandon Rabbit finds a perfect acorn and wants to keep it, but Spencer Field Mouse is hungry. With Austin Turtle’s Share-Heart 3, Brandon learns to notice the need, ask what is fair, and share with joy.

Kaydence and Asher Chipmunk are new to Hawkins Hollow, and the first hello feels big. With the Welcome Plan 3, the friends learn to offer a soft hello, give space, and help with practical steps until the Hollow begins to feel warm, safe, and welcoming.

Brandon Rabbit and Lex Hedgehog both want first turn at the pond. With Austin Turtle’s Turn-Stone 3, they learn to hold a turn stone, wait with a job, and switch with kind words so everyone can feel calm, fair, and included.

Callen Crow is proud to welcome baby Bentley, but the first hello becomes too big and loud. With the Gentle-Helper 3, the friends learn to slow their bodies, whisper softly, and take turns helping so Bentley’s welcome can feel tender, safe, and full of love.

Lex Hedgehog wakes with a warm, glowy feeling but cannot remember who helped him. With the Thank-You Trail 3, he follows a winding pebble path, names each kindness, and discovers that clear gratitude can make the whole Hollow feel brighter.

When everyone talks at once, Aralynn Fox feels left out and Spencer Field Mouse feels unheard. With the Team-Plan 3, the friends learn one voice, one job, and check it works—turning a wobbly idea into a safe helper for the Hollow.

Brandon Rabbit has a big, bouncy idea, but his words come too fast for Alice Mole to catch. With the Listening Ears 3, he learns eyes look, ears listen, and mouth waits—then builds a safe hopping track where everyone can feel heard.

Kaydence Chipmunk feels droopy and unseen. With the Compliment Chain 3, the Hawkins Hollow friends learn to say a name, notice something true, and link kind words together until Kaydence feels lighter, seen, and connected.

Austin Turtle needs a quiet day, but Brandon Rabbit wants to play right now. With the Quiet Together 3, they learn to name a need, ask to stay close quietly, and choose a calm watch job so boundaries and friendship can fit side by side.

Brandon Rabbit has a surprise for Austin Turtle, and Callen Crow wants to keep it safe. When a tiny chick wanders near danger, Callen uses the Secret Sort 3 to learn that surprises can wait—but safety is always a tell.

Fair day brings games, ribbons, and big excitement to Hawkins Hollow. With the Fair Play 3, the friends learn to take turns, use kind words, and be good sports so winning, losing, and trying again can all stay safe and fun.

The Hawkins Hollow friends want to help, but Brandon’s quick reach makes Spencer feel unsafe. With the Ask-First Help 3, the Helping Paws Club learns to notice, ask first, and help safely—or accept “no thank you.”

Aralynn Fox wants snack time to look perfect, but a cracked berry basket makes a messy surprise in Spencer Field Mouse’s tidy pouch. With the Truth + Repair 3, she learns to say the true thing, say “I’m sorry,” and help fix it.

Brandon Rabbit and Lex Hedgehog turn helping into a kindness contest, but points make their good intentions feel rushed and grabby. With the Real Kindness 3, they learn to notice people, ask first, and help their way.

Callen Crow loves news, but guessing words about Spencer Field Mouse hurt a friend. With the Stop–Think–Check 3, Callen learns to stop talking, ask whether his words are kind and true, and check with the person first.

The Hawkins Hollow friends want to build a cozy fort, but not everyone needs the same sounds, speed, or space. With the Respect Differences 3, they learn to ask what helps, warn first, and try again slower so everyone can stay included.

Alice Mole makes a friendship recipe, but when Spencer Field Mouse’s seed pouch spills, the list becomes a real-life test. With the Friendship Recipe 3, the friends learn kind words, noticing feelings, and asking before helping.

Brandon Rabbit’s feet will not stop hopping because his worry will not stop talking. With Austin Turtle’s Worry Words 3, he learns to stop his feet, name the worry, and ask for a plan—one gust at a time.

Callen Crow feels hot and prickly when Brandon Rabbit gets the attention he wanted. With Austin Turtle’s Jealousy Switch 3, Callen learns to name jealousy, say one kind thing, and ask for a turn.

Austin Turtle has a sad day, and his friends want to make it better too fast. With Aleea Caracara’s Sad Feelings 3, they learn to stop and stay, name sadness, and sit close or give space.

Alice Mole sees Brandon Rabbit and Aralynn Fox together and feels left out. With Austin Turtle’s Left-Out Words 3, she learns to stop and check, say “I feel left out,” and ask to join or ask why.

Lex Hedgehog and Brandon Rabbit get so excited that their project starts to wobble. With Aydin Caracara’s Excitement Steps 3, they learn to stop body, take a slow breath, and pick a safe job.

Austin Turtle likes to read slowly and carefully, but a little book contains tiny words that keep returning. With Aleea Caracara beside him, Austin carries the words to the gate and garden and learns that some words can become quick-known sight words.

Callen Crow loves big sounds, but rhyming words need careful ears. With Lex Hedgehog beside him, he follows a misty route through Hawkins Hollow, matching ending sounds and catching a near-rhyme before it slips into the basket.

Austin Turtle follows a windy red barn gate mystery and learns that a good summary keeps the heart of a story without carrying every extra detail.

Austin Turtle follows a mixed-up basket trail through Hawkins Hollow and learns that first letters—not favorites—help names and objects line up in alphabetical order.

Brandon Rabbit builds a pretend farm from sticks, stones, bark chips, and leaves, then discovers that imagination grows when open spaces make room for another child’s idea.

Brandon Rabbit wants to make the Hawkins Hollow garden grow by working harder and faster, but quiet helpers in the soil, flowers, shade, and paths teach him to look first and choose one careful thing to do.

Brandon Rabbit carries one small lantern through a long goodbye and learns that sadness, hope, and love can sit side by side without asking him to fix what is happening.

Brandon Rabbit wants to join a muddy Hawkins Hollow errand, but first he must sit, steady the boots, get both feet ready, adjust his steps, and learn where muddy gear should wait when the work is done.
Brandon's adventures often begin with Callen nearby. You might enjoy spending a little time with Callen, too.
Choose the next stop that feels easiest to step into.